pass by reference is faster than pass by value.
Take a look at this example:
void Foo(const nameclass A) and void Fee(const nameclass &A);
when I call Foo, I invoke a call to A copy constructor. If the class is big enough and it is derived from something something something, it invokes the constructor of all of its parents.
If I use reference, when I pass through parameter, it doesnt invoke constructor call and doesnt reserve new memory. It just take A address.
So pass by reference is much faster and don't forget to set it to const
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